FANDOM


New Super Paper Mario is a game for the Nintendo Switch, developed by Unintelligent Systems and published by Nintendo in June of 2017.

Development

New Super Paper Mario was an attempt to switch *click!* up the formula of the Paper Mario series and distance it from the much-reviled Paper Mario: Sticker Star and Color Splash. In the process, the developers returned to gameplay elements specific to Super Paper Mario, failing to realize that only the story made that game playable for most of the Paper Mario fandom.

Plot

The game takes place in Sarasaland, where Mario, Luigi, Princess Peach, and Toad are just crossing the border to visit Daisy at her castle. They are stopped in their tracks by a panicked stampede of Toads, who are screeching about how Daisy has been kidnapped. The Mario Bros. assume Bowser is to blame, and Mario makes haste to rescue Daisy, clueless that a new villain, Tatanga, is behind everything. Luigi stays behind, just in case something happens to Peach.

On the way to the castle, Mario finds a cube-wireframe partner named Ed that grants him the ability to Flip.

Bowser appears periodically, acting even closer to his original incompetent, hammy self. He tries to find and stop Tatanga himself, using his troops to pursue this goal, but invariably fails at every plan he devises. Wario also has a subplot where he is working to help Tatanga after being promised an expensive reward.

The final battle is against Tatanga. He must be beaten by Flipping into 3D and waiting for an opening caused by a special attack; however, Mario's Flip Meter does not last long enough for this strategy to work. Ed sacrifices himself, turning into a powerup to help Mario. When he is used, he unfolds from a cube into six squares, which are then added to the Flip Meter, extending it and allowing Mario to defeat Tatanga and rescue Daisy.

Gameplay

New Super Paper Mario plays largely like a sidescrolling Super Mario platformer, but with stats for both Mario's and enemies' HP, Attack, and Defense. The point counter is again used as a form of experience, with Mario levelling at set point totals and a random stat increasing.

Mario's main actions are to jump and swing his hammer. These do not cause much damage against enemies by default, but are pivotal for navigating the game's levels.

Mario can more effectively attack enemies using powerups. There are four main categories of offensive powerups: Jump powerups (A), Hammer powerups (B), Special powerups (X), and Hyper powerups (Y). Attacking an enemy usually knocks Mario to the side unless the player times an Action Command correctly, such as pressing the A button just as Mario stomps an enemy, holding the B button for the right amount of time to charge a hammer attack, or pressing the X button just as a fireball connects.

Powerups may be found in blocks, in shops, and as drops from defeated enemies. Getting a powerup while Mario already has one from that category will move the ex-active powerup to a list accessible via the Plus button. The player can use this menu to choose Mario's active powerups. Taking damage may cause Mario to lose a random active powerup in addition to health.

Throughout the game, Mario can use Ed to Flip into three dimensions for a limited time, allowing for the discovery of secrets in an extruded form of the current level.

Powerups

Jump powerups

Jump powerups are used to strengthen or alter Mario's stomp attack. They are used by pressing the A button.

  • Super Jump
  • Mega Jump
  • Ultra Jump
  • Line Jump
  • Super Line Jump
  • Mega Line Jump
  • Hopslipper
  • Super Hopslipper
  • Mega Hopslipper
  • Iron Jump
  • Super Iron Jump
  • Mega Iron Jump
  • Spin Jump
  • Super Spin Jump
  • Mega Spin Jump

Hammer powerups

Hammer powerups are used to strengthen or alter Mario's hammer-swing attack. They are used by pressing the B button.

  • Super Hammer
  • Mega Hammer
  • Ultra Hammer
  • Shockwave Hammer
  • Super Shockwave Hammer
  • Mega Shockwave Hammer
  • Eekhammer
  • Super Eekhammer
  • Mega Eekhammer
  • Hurlhammer
  • Super Hurlhammer
  • Mega Hurlhammer
  • Baahammer
  • Super Baahammer
  • Mega Baahammer
  • Blazehammer
  • Super Blazehammer
  • Mega Blazehammer
  • Chillhammer
  • Super Chillhammer
  • Mega Chillhammer

Special powerups

Special powerups give Mario entirely new combat abilities. They are used by pressing the X button.

  • Fire Flower
  • Ice Flower
  • Shell
  • Boomerang
  • Bomb
  • Frog Suit
  • Tail
  • Poison Mushroom
  • Volt Mushroom
  • Spike Helmet

Hyper powerups

Hyper powerups are powerful one-use items that supersede Thing stickers and cards. They are used by pressing the Y button.

  • Speed Flower
  • Slow Flower
  • Happy Flower
  • Infinijump
  • Unlimihammer
  • Ultra Line Jump
  • Ultra Hopslipper
  • Ultra Iron Jump
  • Ultra Spin Jump
  • Ultra Shockwave Hammer
  • Ultra Eekhammer
  • Ultra Hurlhammer
  • Ultra Baahammer
  • Ultra Blazehammer
  • Ultra Chillhammer
  • POW Block
  • Fire Burst
  • Snow Storm
  • Thunder Rage
  • Star
  • 1UP Mushroom
  • Ed

Stat powerups

Stat powerups are one-use items that refill or temporarily buff Mario's stats. They are used by pressing the Minus button.

  • Mushroom
  • Super Mushroom
  • Mega Mushroom
  • Ultra Mushroom
  • Hot Sauce
  • Courage Shell
  • Block Block

Enemies

Most new enemies to the series are lifted from Super Mario Land. The game makes a point of differentiating these enemies with any counterparts from the Mushroom Kingdom, as if trying to prove originality it wasn't allowed to have.

  • Goomba
  • Paragoomba
  • Goombo
  • Koopa Troopa
  • Koopa Paratroopa
  • Bombshell Koopa
  • Shy Guy
  • Piranha Plant
  • Bill Blaster
  • Bullet Biff
  • Bob-omb
  • Whomp
  • Bomp
  • Falling slab
  • Fly
  • Bunbun
  • Fire Piranha Plant
  • Gao
  • Podoboo
  • Honen
  • Yurarin Boo
  • Mekabon
  • Cheep Cheep
  • Blooper
  • Torpedo Ted
  • Torion
  • Yurarin
  • Gunion
  • Tamao
  • Batadon
  • Tokotoko
  • Ganchan
  • Thwomp
  • Suu
  • Kumo
  • Falling Spike
  • Pionpi
  • Volcano Lotus
  • Pompon Flower
  • Nyololin
  • Roto-disc
  • Foo
  • Chicken
  • Banzai Bill
  • Rocketon
  • Chikako
  • Pipe Fist

Bosses

  • Bowser
  • King Totomesu
  • Wario
  • Dragonzamasu
  • Boom Boom
  • Mecha-Wario
  • Bowser Jr.
  • Hiyoihoi
  • "Daisy"
  • Big Bowser
  • Biokinton
  • Tatanga

Reception

General consensus is that while New Super Paper Mario is a decent platformer, and certainly more creative and fun than the bland New Super Mario Bros. series, it marks the definitive death of the Paper Mario series by removing everything that the start of the series had.

Trivia

  • I know this article is far better than pretty much any other Craptendo article, and that ergo, I'm kind of going against the whole point of this wiki. However, not only is Nontendo (a better place to put this) all but dead, but I just wanted to counteract the influx of crappy Sticker Star 3 lol pages. Besides, I think the idea for this game is bad enough to warrant an article on this wiki.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.